With "Far Cry 6", the durable shooter series from Ubisoft still goes to her next round this year and promises official information to another exciting shooter experience. In conversation with the colleagues of GamereActor, World-Designer Ben Hall talked about working on the game world and pointed out that the developers of Ubisoft pursue another approach this time and no longer want to give the player that the happen only Around him turns. Much more the player is supposed to feel just like a small part of a lively game world, which turns away without his action. The holster system ensures fresh wind Located in the history of "Far Cry 6" back the guerrilla activities. Therefore, the developers went among other things to give you the effects of the struggle against Anton Castillos regime in mind. "We did not want the world to turn around Dani. It was really important to ensure that other people and other things happen in the world, "explained Ben Hall. T...