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Far Cry 6: A living world player only a small part of the action

With "Far Cry 6", the durable shooter series from Ubisoft still goes to her next round this year and promises official information to another exciting shooter experience.

In conversation with the colleagues of GamereActor, World-Designer Ben Hall talked about working on the game world and pointed out that the developers of Ubisoft pursue another approach this time and no longer want to give the player that the happen only Around him turns. Much more the player is supposed to feel just like a small part of a lively game world, which turns away without his action.

The holster system ensures fresh wind

Located in the history of "Far Cry 6" back the guerrilla activities. Therefore, the developers went among other things to give you the effects of the struggle against Anton Castillos regime in mind. "We did not want the world to turn around Dani. It was really important to ensure that other people and other things happen in the world, "explained Ben Hall.

The new Holster system is used, with which it is made possible to put away your weapons and explore the world in peace - at least as long as you remain undetected. This should be possible to "experience the game world from a completely new perspective".

on the subject : Far Cry 6: The Narrative Director talks about the inspiration of the game world

At the same time, in the world of "Far Cry 6", it bums on different events that take place in real time and make you the choice if you want to proceed or simply ignores them. "It really brings a new idea of ​​how you can explore the open world because you can record a lot more of Yara," says the game world.

"Far Cry 6" is created under the direction of Ubisoft Toronto and will be on October 7, 2021 for the PC, the PlayStation 4, the PlayStation 5, the Xbox One, the Xbox Series X / S as well as the two streaming services STADIA and LUNA released.

Source: GamereActor

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