According to the founder and CEO of Respawn Chris Zampella and the director of the game Stig Asmussen, Star Wars Jedi: Fallen Order was a little rushed. Due to the significant amount of systems in Jedi: Fallen Order, Respawn would have liked to spend more time balance and refine them, but the game had an exit date that the team should respect. EA and Disney had probably a calendar in mind for the launch of the game about the same time as the Mandalorian and Star Wars IX episode: The Rise of Skywalker. Star Wars Jedi: Fallen Order is available for PS4, Xbox One and PC now.
The founder and CEO of Respawn, Chris Zampella, mentioned during a recent interview with US Gamer that the last Star Wars adventure game was a little precipitated. "Yeah, it was a conversation we had and we decided that we wanted the game there, we wanted to do it, you know, to be on vacation. It's a game that really matches this period. "Although the title did not have so much time in the oven as Respawn would have liked it, we think it was very well taken into account the rewards he has won since his exit.
The Director of the Game, Stig Asmussen, continued the conversation on Star Wars Jedi's precipitation: "I think we are in a situation [where] we try to create a game for several different systems and we obviously wanted to find a date. We all look at it and we sincerely think that we could, if we had a little more time, it would have been better. But at the same time, we could play through. It was good and we had the impression that the fans would like that. Fortunately, ResPawn Entertainment has the opportunity to redeem itself given the highly speculated follow-up of Star Wars Jedi: Fallen Order has been under development since the first title exit.
To what extent do you think that Respawn Entertainment could have ordered Star Wars Jedi: Fallen if he had more time? What do you want to see from the inevitable sequel? Let us know in the comments below!
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