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Pokémon, that is important to improve your games

Dear Pokémon series, so it can not go on. You have so much potential, but always make the same mistakes. I say that here as a friend: it has to change something. Please do better with the next generation and show 'all what is in you. A comment.

Pokémon, it's time to develop

It is a discussion that is led with each new Pokémon game: what - no, what should - finally make the series better? After completing my trip to the Hisui region and Pokémon legends: ARCEUS has now finally put forward, I have to connect the criticism unfortunately.

At the following three points, the Pokémon Games should still screw in my opinion.

Graphic

It's a greater topic, but not even so unimportant. Legends: Arceus does not look nice. And it does not work fluently.

Also Pokémon Karmesin and Purple, the games of the ninth generation, should set as Arceus on an Open World. So remains only to hope that Game Freak puts more in the main game again.

So far, this looks very pretty. Let's hope for the best.

_En trailer for the ninth generation you can lead you again here again: _

Plot

The Importance of Difficulty in Pokemon Games

Legends: Arceus shows that Game Freak does not query topics such as religion to cut and display the dangers in dealing with Pokémon.

Unfortunately, the story is completely nonsensical and irrelevant. Yes, there are cool characters and nice plot twists, so predictable they may be. Even the productions are rousing.

(Attention, spoiler!)

But the plot in legends: Arceus is just as important as the missing end of the game. The God-Pokémon Arceus sends you in the past, with the task to catch all the Pokémon of the region. If you do that, you can also catch Arceus. End. That should be the big final of your journey. Wow.

(spoiler end)

Here, too, Game Freak is making the same mistake as in many other games of the series. It is built an interesting world full of curious and scary monsters. Funny and sometimes surprisingly deep characters are presented. And then simply nothing made of it.

There is no good excuse that Pokémon is primarily aimed at children. If you look at Pixar stripes or Ghibli movies like Chihiros journey into the magic, it quickly becomes clear: media that focus on children or families can also tell good stories! Only Pokémon not often.

Difficulty level

It is certainly hard to get the balancing in a role-playing game so that it is not freezing neither frustrated nor bored. For Pokémon is one of the largest video game rows of all time, but it is very curious that the games just never really do it get on the series.

In the main way it quickly becomes so easy that you simply defeat the Pokémon of the Arenal Manager with a blow. And finally, suddenly an opponent who lets you bite for days into the grass because you suddenly be too weak.

Legend: Arceus goes a completely different way and whistles just felt which Level your Pokémon. Because especially at the beginning make yourself Pokémon Platt, the ten levels are among you.

There must be a middle ground. The first step in the right direction would of course be an optional EP divider, which fans wish for years.

Assessment of the author Maybe it's something naive, but I hope that Game Freak learns from the criticism of the community. With Pokémon legends: Arceus has ever proven the company's courage to change. Now only has to be ground in the mentioned criticisms, so that Karmesin and purple becomes good.

But see what Game Freak from the next games. After all, the company had first of last year explained that the vision of the developers often simply does not fit the wishes of the players:

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